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Название | Сет | Тип | Язык | ||||
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![]() Abominable Treefolk ![]()
Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Abominable Treefolk / Мерзкий Лесовик | ![]() |
2
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creature | русский | 8 |
15 | |
![]() Acquisitions Expert ![]()
When Acquisitions Expert enters the battlefield, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Acquisitions Expert / Знаток Приобретений | ![]() |
1
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creature | русский | 5 |
10 | |
![]() Adherent of Hope ![]()
At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.
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Adherent of Hope / Приверженка Надежды | ![]() |
1
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creature | русский | 20 |
15 | |
![]() Admonition Angel ![]()
Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
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Admonition Angel / Ангел Предостережения | ![]() |
3
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creature | русский | 1 |
250 | |
![]() Adventure Awaits ![]()
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
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Adventure Awaits / Приключение Ждет | ![]() |
1
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sorcery | русский | 12 |
7 | |
![]() Akiri, Fearless Voyager ![]()
Whenever you attack a player with one or more equipped creatures, draw a card.
{W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.
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Akiri, Fearless Voyager / Акири, Бесстрашная Странница | ![]() |
1
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Legendary creature | русский | 5 |
40 | |
![]() Akoum Hellhound ![]()
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
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Akoum Hellhound / Акумский Цербер | ![]() |
creature | русский | 8 |
7 | ||
![]() Akoum Hellhound ![]()
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.
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Akoum Hellhound / Акумский Цербер | ![]() |
creature | русский | 6 |
10 | ||
![]() Akoum Warrior - Akoum Teeth ![]()
Akoum Warrior {5}{R}
Creature — Minotaur Warrior
Trample
“I’m not cruel, but I have no patience for your mistakes.”
—Tyrux, expedition warrior
4/5
Akoum Teeth
Land
Akoum Teeth enters the battlefield tapped.
{T}: Add {R}.
“Rock. Lava. Gravity. They’re not cruel, but they’re not forgiving either.”
—Tyrux, expedition warrior
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Akoum Warrior - Akoum Teeth / Акумский Воин - Зубы Акума | ![]() |
5
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creature land | русский | 12 |
10 | |
![]() Alchemist's Gift ![]()
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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Alchemist's Gift / Дар Алхимика | ![]() |
instant | русский | 21 |
7 | ||
![]() Alert Heedbonder ![]()
Vigilance
At the beginning of your end step, you gain 1 life for each creature you control with vigilance.
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Alert Heedbonder / Настороженная Узомантка Внимания | ![]() |
1
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creature | русский | 2 |
10 | |
![]() Allied Assault ![]()
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Allied Assault / Атака Союзников | ![]() |
2
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instant | русский | 5 |
10 | |
![]() Alpine Guide ![]()
When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle your library.
Alpine Guide attacks each combat if able.
When Alpine Guide leaves the battlefield, sacrifice a Mountain.
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Alpine Guide / Горный Проводник | ![]() |
2
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creature | русский | 9 |
15 | |
![]() Alpine Houndmaster ![]()
When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle your library.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.
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Alpine Houndmaster / Горный Псарь | ![]() |
creature | русский | 4 |
10 | ||
![]() Alpine Watchdog ![]()
Vigilance (Attacking doesn't cause this creature to tap.)
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Alpine Watchdog / Горный Сторожевой Пес | ![]() |
1
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creature | русский | 7 |
7 | |
![]() Altar of Dementia ![]()
Sacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of their library into their graveyard.
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Altar of Dementia / Алтарь Слабоумия | ![]() |
2
|
artifact | русский | 1 |
280 | |
![]() Amorphous Axe ![]()
Equipped creature gets +3/+0 and is every creature type.
Equip {3}
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Amorphous Axe / Аморфный Топор | ![]() |
2
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artifact | русский | 19 |
10 | |
![]() Ancient Greenwarden ![]()
Reach
You may play lands from your graveyard.
If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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Ancient Greenwarden / Древний Зеленый Страж | ![]() |
4
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creature | русский | 1 |
1000 | |
![]() Angel of Destiny ![]()
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
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3
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creature | русский | 1 |
1500 | |
![]() Angel of Destiny ![]()
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
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Angel of Destiny / Ангел Судьбы | ![]() |
3
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creature | русский | 4 |
250 | |
![]() Angelheart Protector ![]()
When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Angelheart Protector / Защитница Ангельского Сердца | ![]() |
2
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creature | русский | 13 |
7 | |
![]() Angelic Ascension ![]()
Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
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Angelic Ascension / Ангельское Вознесение | ![]() |
1
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instant | русский | 1 |
15 | |
![]() Anointed Chorister ![]()
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{4}{W}: Anointed Chorister gets +3/+3 until end of turn.
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Anointed Chorister / Умащенный Хорист | ![]() |
creature | русский | 23 |
7 | ||
![]() Anowon, the Ruin Thief ![]()
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
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2
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Legendary creature | русский | 1 |
350 | |
![]() Answered Prayers ![]()
Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
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Answered Prayers / Услышанные Молитвы | ![]() |
1
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enchantment | русский | 18 |
15 | |
![]() Anticognition ![]()
Counter target creature or planeswalker spell unless its controller pays {2}. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
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Anticognition / Антипознание | ![]() |
1
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instant | русский | 11 |
7 | |
![]() Arcane Signet ![]()
{T}: Add one mana of any color in your commander's color identity.
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Arcane Signet / Магическая Печать | ![]() |
2
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artifact | русский | 2 |
300 | |
![]() Archmage's Charm ![]()
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with converted mana cost 1 or less.
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Archmage's Charm / Талисман Архимага | ![]() |
instant | русский | 2 |
280 | ||
![]() Archon of Emeria ![]()
Flying
Each player can't cast more than one spell each turn.
Nonbasic lands your opponents control enter the battlefield tapped.
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Archon of Emeria / Архонт Эмерии | ![]() |
2
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creature | русский | 4 |
65 | |
![]() Archpriest of Iona ![]()
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
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creature | русский | 1 |
350 |