Название | Сет | Тип | Язык | |||||
---|---|---|---|---|---|---|---|---|
Asmodeus the Archfiend
Binding Contract — If you would draw a card, exile the top card of your library face down instead.
{B}{B}{B}: Draw seven cards.
{B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.
|
Asmodeus the Archfiend / Архидемон Асмодей |
4
|
Legendary creature | русский |
1
|
125 | ||
Bulette
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.
|
Bulette / Булей |
3
|
creature | русский |
1
|
15 | ||
Cave of the Frost Dragon
If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
{T}: Add {W}.
{4}{W}: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
|
Cave of the Frost Dragon / Пещера Морозного Дракона | land | русский |
1
|
150 | |||
Clattering Skeletons
When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
|
Clattering Skeletons / Гремящие Скелеты |
3
|
creature | русский |
1
|
15 | ||
Dragon Turtle
Flash
Drag Below — When Dragon Turtle enters the battlefield, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
|
Dragon Turtle / Драконовая Черепаха |
1
|
creature | русский |
1
|
50 | ||
Ochre Jelly
Trample
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down.
|
Ochre Jelly / Золотистый Студень |
X
|
creature | русский |
1
|
50 | ||
Rimeshield Frost Giant
Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
|
Rimeshield Frost Giant / Великанша Индевелого Щита |
3
|
creature | русский |
1
|
15 | ||
Scion of Stygia
Flash
Cone of Cold — When Scion of Stygia enters the battlefield, choose target creature an opponent controls, then roll a d20.
1—9 | Tap that creature.
10—20 | Tap that creature. It doesn't untap during its controller's next untap step.
|
Scion of Stygia / Отпрыск Стигии |
2
|
creature | русский |
1
|
15 |