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Название | Сет | Тип | Язык | ||||
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![]() Academy Manufactor ![]()
If you would create a Clue, Food, or Treasure token, instead create one of each.
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Academy Manufactor / Производитель Академии |
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3
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artifact creature | английский |
1
|
250 | |
![]() Ad Nauseam ![]()
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
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Ad Nauseam / --- |
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3
|
instant | английский |
1
|
900 | |
![]() Adaptive Automaton ![]()
As Adaptive Automaton enters the battlefield, choose a creature type.
Adaptive Automaton is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
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Adaptive Automaton / --- |
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3
|
artifact creature | английский |
1
|
240 | |
![]() Aetherflux Reservoir ![]()
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
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Aetherflux Reservoir / --- |
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4
|
artifact | английский |
2
|
750 | |
![]() Aeve, Progenitor Ooze ![]()
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve, Progenitor Ooze isn't legendary as long as it's a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
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Aeve, Progenitor Ooze / --- |
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2
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Legendary creature | английский |
1
|
20 | |
![]() Aeve, Progenitor Ooze ![]()
Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)
Aeve, Progenitor Ooze isn't legendary as long as it's a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
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Aeve, Progenitor Ooze / Эйв, Тина-Прародительница |
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2
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Legendary creature | английский |
1
|
20 | |
![]() Aggressive Mammoth ![]()
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
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Aggressive Mammoth / Агрессивный Мамонт |
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3
|
creature | русский |
1
|
48 | |
![]() Akroan Horse ![]()
Defender
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
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Akroan Horse / --- |
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4
|
artifact creature | английский |
1
|
29 | |
![]() Akroma's Vengeance ![]()
Destroy all artifacts, creatures, and enchantments.
Cycling {3} ({3}, Discard this card: Draw a card.)
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4
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sorcery | английский |
1
|
150 | |
![]() Alesha, Who Smiles at Death ![]()
First strike
Whenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
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Alesha, Who Smiles at Death / --- |
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2
|
Legendary creature | английский |
1
|
27 | |
![]() Allosaurus Rider ![]()
You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.
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5
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creature | английский |
1
|
50 | |
![]() Alloy Animist ![]()
{2}{G}: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
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Alloy Animist / --- |
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creature | английский |
1
|
12 | ||
![]() Amareth, the Lustrous ![]()
Flying
Whenever another permanent enters the battlefield under your control, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
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Amareth, the Lustrous / --- |
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3
|
Legendary creature | английский |
2
|
24 | |
![]() Amphin Mutineer ![]()
When Amphin Mutineer enters the battlefield, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Amphin Mutineer / --- |
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3
|
creature | английский |
1
|
55 | |
![]() Ancestor's Prophet ![]()
Tap five untapped Clerics you control: You gain 10 life.
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Ancestor's Prophet / --- |
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4
|
creature | английский |
1
|
37 | |
![]() Ancient Stirrings ![]()
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
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sorcery | английский |
1
|
50 | ||
![]() Angel of the Dire Hour ![]()
Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
|
Angel of the Dire Hour / --- |
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5
|
creature | английский |
1
|
50 | |
![]() Angelic Arbiter ![]()
Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
|
Angelic Arbiter / --- |
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5
|
creature | английский |
2
|
70 | |
![]() Angelic Destiny ![]()
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
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Angelic Destiny / --- |
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2
|
enchantment | английский |
1
|
250 | |
![]() Angrath, Captain of Chaos ![]()
Creatures you control have menace.
-2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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2
|
Legendary planeswalker | английский |
1
|
100 | |
![]() Animar, Soul of Elements ![]()
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.
Creature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
|
Animar, Soul of Elements / --- |
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Legendary creature | английский |
1
|
400 | ||
![]() Anje Falkenrath ![]()
Haste
{T}, Discard a card: Draw a card.
Whenever you discard a card, if it has madness, untap Anje Falkenrath.
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1
|
Legendary creature | русский |
1
|
300 | |
![]() Anje's Ravager ![]()
Anje's Ravager attacks each combat if able.
Whenever Anje's Ravager attacks, discard your hand, then draw three cards.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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Anje's Ravager / Разоритель Анже |
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2
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creature | русский |
1
|
200 | |
![]() Annoyed Altisaur ![]()
Reach, trample
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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5
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creature | английский |
1
|
20 | |
![]() Anthousa, Setessan Hero ![]()
Heroic — Whenever you cast a spell that targets Anthousa, Setessan Hero, up to three target lands you control each become 2/2 Warrior creatures until end of turn. They're still lands.
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Anthousa, Setessan Hero / Антуза, Героиня Сетессы |
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3
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Legendary creature | русский |
1
|
19 | |
![]() Arbalest Engineers ![]()
When Arbalest Engineers enters the battlefield, choose one —
• Arbalest Engineers deals 1 damage to any target.
• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.
• Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
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Arbalest Engineers / --- |
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1
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creature | английский |
3
|
10 | |
![]() Arc Lightning ![]()
Arc Lightning deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
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2
|
sorcery | русский |
1
|
150 | |
![]() Arcane Sanctum ![]()
Arcane Sanctum enters the battlefield tapped.
{T}: Add {W}, {U}, or {B}.
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Arcane Sanctum / --- |
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land | английский |
1
|
50 | ||
![]() Arcane Signet ![]()
{T}: Add one mana of any color in your commander's color identity.
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Arcane Signet / --- |
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2
|
artifact | английский |
3
|
100 | |
![]() Archaeomancer's Map ![]()
When Archaeomancer's Map enters the battlefield, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land enters the battlefield under an opponent's control, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
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Archaeomancer's Map / Карта Археоманта |
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2
|
artifact | русский |
1
|
600 |