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Название | Сет | Тип | Язык | ||||
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![]() Abnormal Endurance ![]()
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
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Abnormal Endurance / Невероятная Выносливость |
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1
|
instant | русский |
1
|
5 | |
![]() Abrade ![]()
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
|
Abrade / Истирание |
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1
|
instant | русский |
3
|
5 | |
![]() Academic Dispute ![]()
Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Academic Dispute / Ученый Диспут |
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instant | русский |
1
|
8 | ||
![]() Acolyte of Affliction ![]()
When "Acolyte of Affliction" enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand.
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Acolyte of Affliction / Служительница Недугов |
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2
|
creature | русский |
1
|
8 | |
![]() Adamant Will ![]()
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Adamant Will / Непреклонная Воля |
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1
|
instant | русский |
6
|
5 | |
![]() Adaptive Shimmerer ![]()
Flash
Adaptive Shimmerer enters the battlefield with three +1/+1 counters on it.
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Adaptive Shimmerer / Адаптирующаяся Сиятельница |
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5
|
creature | русский |
2
|
5 | |
![]() Adventure Awaits ![]()
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
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Adventure Awaits / Приключение Ждет |
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1
|
sorcery | русский |
1
|
5 | |
![]() Adventurous Impulse ![]()
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Adventurous Impulse / Зов Приключений |
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sorcery | русский |
4
|
5 | ||
![]() Aegis Turtle ![]() |
Aegis Turtle / Защищенная Черепаха |
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creature | русский |
2
|
5 | ||
![]() Aether Helix ![]()
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
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Aether Helix / Эфирная Спираль |
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3
|
sorcery | русский |
1
|
8 | |
![]() Ageless Guardian ![]() |
Ageless Guardian / Нестареющий Часовой |
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1
|
creature | русский |
8
|
5 | |
![]() Aim for the Head ![]()
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
|
Aim for the Head / Целься в Голову |
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2
|
sorcery | русский |
4
|
5 | |
![]() Air-Cult Elemental ![]()
Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.
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Air-Cult Elemental / Элементаль Культа Воздуха |
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4
|
creature | русский |
2
|
5 | |
![]() Alchemist's Gift ![]()
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it. Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
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Alchemist's Gift / Дар Алхимика |
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instant | русский |
2
|
5 | ||
![]() Alchemist's Retrieval ![]()
Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.
|
Alchemist's Retrieval / Добыча Алхимика |
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instant | русский |
2
|
5 | ||
![]() Alluring Suitor ![]()
When you attack with exactly two creatures, transform Alluring Suitor.
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Alluring Suitor / Очаровательный Ухажер |
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2
|
creature | русский |
3
|
8 | |
![]() Almighty Brushwagg ![]()
Trample
{3}{G}: Almighty Brushwagg gets +3/+3 until end of turn.
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Almighty Brushwagg / Всемогущий Брушвагг |
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creature | русский |
2
|
5 | ||
![]() Alpine Watchdog ![]()
Vigilance (Attacking doesn't cause this creature to tap.)
|
Alpine Watchdog / Горный Сторожевой Пес |
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1
|
creature | русский |
1
|
5 | |
![]() Ancestral Anger ![]()
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
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Ancestral Anger / Гнев Предков |
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sorcery | русский |
3
|
5 | ||
![]() Ancient Lumberknot ![]()
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
|
Ancient Lumberknot / Древний Древокрут |
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2
|
creature | русский |
1
|
8 | |
![]() Angel of the Dawn ![]()
Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.)
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Angel of the Dawn / Ангел Утренней Зари |
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4
|
creature | русский |
2
|
5 | |
![]() Angelic Quartermaster ![]()
Flying
When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
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Angelic Quartermaster / Ангельский Интендант |
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3
|
creature | русский |
1
|
8 | |
![]() Annul ![]()
Counter target artifact or enchantment spell.
|
Annul / Аннуляция |
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instant | русский |
2
|
5 | ||
![]() Anointed Chorister ![]()
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{4}{W}: Anointed Chorister gets +3/+3 until end of turn.
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Anointed Chorister / Умащенный Хорист |
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creature | русский |
1
|
5 | ||
![]() Apprentice Sharpshooter ![]()
Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
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Apprentice Sharpshooter / Ученица Снайпера |
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2
|
creature | русский |
1
|
5 | |
![]() Aqueous Form ![]()
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Aqueous Form / Водяной Облик |
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enchantment | русский |
1
|
5 | ||
![]() Arachnoform ![]()
Enchant creature
Enchanted creature gets +2/+2, has reach, and is every creature type.
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Arachnoform / Арахноформа |
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1
|
enchantment | русский |
3
|
5 | |
![]() Arcane Investigator ![]()
Search the Room — {5}{U}: Roll a d20.
1—9 | Draw a card.
10—20 | Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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Arcane Investigator / Волшебный Дознаватель |
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1
|
creature | русский |
1
|
5 | |
![]() Arcane Subtraction ![]()
Target creature gets -4/-0 until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Arcane Subtraction / Волшебное Вычитание |
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1
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instant | русский |
10
|
5 | |
![]() Archetype of Finality ![]()
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
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Archetype of Finality / Образец Завершенности |
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4
|
enchantment creature | русский |
1
|
45 |